The Hauntening: Useful Characters and Buildings (Week 3)

This post lists all the characters and buildings that drop goodies during week 3 of The Hauntening.

Tips:

Miscellaneous


Sage (Common)

Character Task Time Drops
Meg Griffin Search Hotel Dumpster 4:00:00 hallo16_sagesmudgestick
Joe Swanson Wrap Smudge Stick 4:00:00 hallo16_sagesmudgestick
Jerome Check Spice Rack 4:00:00 hallo16_sagesmudgestick
Bonnie Swanson Harvest Garden 4:00:00 hallo16_sagesmudgestick
Leprechaun Waste the Rainbow 5:00:00 hallo16_sagesmudgestick

Sulphur (Rare)

Building Cost Time Drops
Gore-Gushing Gargoyle 117 hallo16_eventcurrency 12:00:00 2 hallo16_sulphur
Demon Coop 250 wpid-icon_golden_clam@4x_wm.jpg.jpeg 10:00:00 15 hallo16_sulphur

Materials for Characters/Outfits


Holy Water (Common)

Building Cost Time Drops
Demonic Church 23 hallo16_eventcurrency 6:00:00 2 hallo16_holywater

Fonz Statues (Uncommon)

Building Cost Time Drops
Voodoo Boutique 29 hallo16_eventcurrency 8:00:00 2 hallo16_fonzstatue
Madame Z’s Psychic Center 115 wpid-icon_golden_clam@4x_wm.jpg.jpeg 14:00:00 hallo16_fonzstatue

Latin for Dummies Books (Rare)

Building Cost Time Drops
Paranormal Imports 21 hallo16_eventcurrency 10:00:00 2 hallo16_latinfordummiesbook

Elder Wheels (Common)

Character Task Time Drops
Quagmire Dig Deep 8:00:00 hallo16_elderwheels
Building Cost Time Drops
Demonic Motor Vehicles 27 hallo16_eventcurrency 8:00:00 2 hallo16_elderwheels
Madame Z’s Psychic Center 115 wpid-icon_golden_clam@4x_wm.jpg.jpeg 14:00:00 hallo16_elderwheels

Fancy Hats (Rare)

Character Task Time Drops
Bruce Investigate Conspiracy Theories 6:00:00 hallo16_fancyhat
Building Cost Time Drops
House of Possessed Armor 54 hallo16_eventcurrency 6:00:00 2 hallo16_fancyhat

Necronomicon (Rare)

Character Task Time Drops
Sheriff Peter Take a Taco Break 8:00:00 hallo16_necronomicon
Seamus Speak in Tongues 8:00:00 hallo16_necronomicon
Building Cost Time Drops
Quahog National Bank 500 action_coin 8:00:00 hallo16_necronomicon
Anal Point 3,000 action_coin 8:00:00 hallo16_necronomicon

This concludes the list of useful characters and buildings for week three. Did we miss anything? How are you doing so far? Comment below!

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9 thoughts on “The Hauntening: Useful Characters and Buildings (Week 3)”

  1. Is it worth spending skeleton keys for the gore gushing gargoyle that yields only 2 sulphur? Thinking maybe i can just save up my keys for the next case.

    Like

  2. Anyone else notice Carl no longer teleports to the mansion? He still has an action to clear spacemen but he isn’t available on that side.

    Like

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